Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
AoH D GW - D(AM) EoM EoMR I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) |
Language |
C |
Few Sidhe are capable of staying away from battle for long. The War Mages are wild elf nobility who, though trained as mages, spend most of their time with sword in hand. Their prowess with the sword easily equals that of a warrior, and their magic is a welcome ally. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Raindancer |
---|---|
Advances to: | Thunderblade |
Cost: | 38 |
HP: | 44 |
Movement: | 6 |
XP: | 76 |
Level: | 2 |
Alignment: | chaotic |
ID | Wild Elf Warmage |
Abilities: |
sword blade | 7 - 4 melee | ||
lightning energy | 7 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 2 | 40% |
Hills | 2 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 100% |
Village | 1 | 60% |